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Its have an Advance Layering System, Substance Painter Material integrated, and Many More. Its have a powerful flexible Material Shader and Powerful layering option.īut Maya has a very Advance Node Based Material Editor.
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Some cinema 4d modeling features are parametric modeling, non-destructive workflow, etc.įor Character modeling, you can leave Cinema 4d and use Maya.Ĭinema 4D has a very powerful Nodes Based Material Editor. Mostly famous animation studio recommends Autodesk Maya for Animation whereas Cinema 4d is award-winning motion graphic software and It’s beginner-friendly and easy to learn.Īutodesk Maya has awesome modeling tools, especially for character modeling. So either way its going to take some serious effort and time to achieve results similar to the nikky edit you linked.Maya is a complete 3d package especially Maya has great 3d animation software with advanced and easy-to-use animation tools. The first option for syncing a 3D edit i mentioned, syncing manually in your 3D software takes a long ass time and decent talent, and rendering a much higher fps animation takes a much longer render time. Keep in mind you will probably need either a pre-synced animation from the 3D software, where you manually keyframe the animations speed to the beat, OR, render a super high FPS animation to time-remap in After Effects smoother.
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Once you render your cam povs etc from your 3d software of choice, you would have to import them into a compositing software like adobe after effects and do multiple hours of work color grading, syncing the edit to the music, and adding translations and other visual effects. Ive tried making some edits similar to the one you linked for over a year in the 2017-2019 era, and its very tricky to actually to pull off. Im pretty sure if you look into 3D csgo or cod editing tutorials on YouTube, you can find tools like HLAE that let you export models and demo replay data into a 3D program like blender, maya, unreal, or c4d. That was rendered with octane in c4d iirc.
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